Crack the Code
Six secret messages, one shift cipher. Two messages are the real thing from the pirate drawers; four are playful notes from the captain’s desk. Use the cipher wheel and decode them all.
Crack the codeCrack codes and spot clues from the Golden Age of Piracy (1650–1725). These games are built from real puzzles in the newSchoolWorks museum drawers — codes, riddles, and crew votes included.
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Six secret messages, one shift cipher. Two messages are the real thing from the pirate drawers; four are playful notes from the captain’s desk. Use the cipher wheel and decode them all.
Crack the codeSix rounds straight from the drawers: a crew-vote logic grid, the Jolly Roger riddle, a navigation riddle, a vocabulary hunt, treasure math, and a Nassau hideout question.
Think like a pirateThese games read the museum drawers “Pirate Puzzles: Codes, Riddles & Secrets of the Golden Age” and “Cracking the Code: Pirate Ciphers, Logic & the Golden Age” — live from the School API when you’re online, from bundled data when you’re not.